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Wednesday, November 05, 2008 - 07:54 PM

Meta-Field


Monday, September 29, 2008 - 06:40 PM

Awareness Research
Giant Styrobot & Featured Stories & More


"Zoe and Styrobot, Looking Back - Rice University Art Gallery"
Source: Flickr • Photo by Mr. Kimberly
(CC) Attribution-Noncommercial-Share Alike 2.0


“Ironically, the robots actually critique
the very culture of which they are byproducts . . .
Every time something ships there’s a piece of
Styrofoam to keep it safe and sound . . .
I really look at these pieces as being
mechanical and robot in nature.
The result is a pretty poignant statement about what we buy . . .
and what we throw away.”

- Michael Salter, Associate Professor
Department of Digital Arts, University of Oregon
Time-lapse of "Art from Excess" at the San Jose Museum of Art.


Friday, August 08, 2008 - 08:00 AM

Resonant Guide


freeculture.berkeley.edu/Free_Culture_2008.html
law.berkeley.edu/institutes/bclt/events_calendar.htm
dmax.bampfa.berkeley.edu/blog/2008/09/free-culture-2008-international-conference-2




Friday, July 25, 2008 - 12:07 PM

Emerging Systems
Wikipedia : Cycles

< a h r e f=" http: / / en.wikipedia.org/wiki/ Systems_art" target="new">

"This image has been (or is hereby) released into the public domain by its author, Cumbrowski at the English Wikipedia project.
This applies worldwide. In case this is not legally possible:
Cumbrowski grants anyone the right to use this work for any purpose,
without any conditions, unless such conditions are required by law."


Time ^ Calendar
Planetary cycles
Astronomical cycles
Climate and weather cycles
Geological cycles
Organic
Agricultural cycles
Biological and medical cycles
Brain waves and cycles
Physics
Mathematics of waves and cycles
Electromagnetic spectrum
Sound waves
Manmade
Economic and business cycles
Music and rhythm cycles
Religious, mythological, and spiritual cycles
Social and cultural cycles
Military and war
Literature
& Spirals . . .

10th Anniversary of Media Ecology


Saturday, June 07, 2008 - 12:00 AM

Imaginify Community Unmuseum recommended reading: "Possibilities for Transformational Conferences" a paper by Sunrise Facilitation, a collective that met regularly in Eugene, Oregon from 2000-2006. While no longer active, the ideas and connections from it generated this paper. Formats include: appreciative inquiry, expert time vs. participatory time, fishbowls, kinetic spectrum, pause for pairs, small group sharing, speed geeking/dating, storytelling, open space, world café, and more. Published (CC) Attribution-Noncommercial-Share Alike 3.0.
In addition, view the open exhibition catalog by Sterling Israel M.S. curating and archiving Eco-Art & Artists titled, "Creative Students and Artists in Eugene: New Visions for a Healthy Planet" from March 2007, Arts & Administration, University of Oregon. Published (CC) Attribution-Noncommercial-Share Alike 3.0.

"Basic Open System Model" by Anonymous, wikipedia, Public Domain

<<< The Open Museum >>>
Digital Art Media Progam (DMAX)
UC Berkeley Art Museum and Pacific Film Archive

...the first open-source museum collection - is a preservation repository
and online database of born-digital art. This next-generation cultural works project,
currently in the planning phase, also provides a testbed for developing innovative legal,
economic, and cultural frameworks for the digital arts.

<<< Open Source Museum of Open Source Art >>>
Department of Modern Culture and Media
Brown University

...the museum is entirely in the public domain
(add, modify, or remove art, likewise, elements of the building).
Our goal is to reimagine definitions of art, artist,
curator, museum, culture, and open source.
This project is underway in a virtual reality called Second Life.

<<< Online Spaces >>>

"Galactic Trading Cards Installation"
Illuminated, by PodCollective

p.s. worth checking out when in a deeply reflective state...
Molotov Alva and His Search for the Creator

Photo by John Swords via Flickr
(CC) Attribution-Noncommercial-No Derivative Works 2.0 Generic

[Part I] [Part II]

... more to come ...


Friday, May 23, 2008 - 11:55 PM

Seeding Ground "WCI student isolates microbe that lunches on plastic bags" (via The Record)
Synopsis: Daniel Burd's stew contains ground-up plastic in a mix of landfill dirt, yeast and tap water. After experimenting with different temperatures and configurations, he isolated the microbial remediators. He discovered that it biodegrades over 40% of the weight of plastic bags in less than three months. The only waste is water and a bit of carbon dioxide.

"This is a huge, huge step forward... We're using nature to solve a man-made problem."
Daniel Burd, 16-yr-old junior, Waterloo Collegiate Institute & Canada-Wide Science Fair winner

Additionally, in re-meditation, continuing to reduce our consumption
of packaged goods and non-reusable baggage
remains a high priority.

"String is king" by fixlr (via Flickr)
(CC) Attribution-Noncommercial-Share Alike 2.0 Generic

How to help limit the ever-growing patch of garbage floating in the Pacific Ocean:
• Limit use of plastics when possible.
• Use a reusable bag when shopping.
• Take your trash with you when you leave the beach.
• Make sure trash bins are securely closed.


Tuesday, April 29, 2008 - 04:00 AM

Creative Stimulus FLEXIBILITY OF MIND!!! Two featured open source artisans on Imaginify, The Graffiti Research Lab and MM2+3 collaborator Scott Draves are now featured in the Museum of Modern Art's "Design and the Elastic Mind" (2008) curated by Paola Antonelli and Patricia Juncosa Vecchierini. "Over the past twenty-five years, people have weathered dramatic changes in their experience of time, space, matter, and identity. Individuals cope daily with a multitude of changes in scale and pace... The exhibition highlights designers’ ability to grasp momentous changes in technology, science, and history..."


L.A.S.E.R. Tag Graffiti Projection System (The Mobile Broadcast Unit)
PopRally presents Graffiti Research Lab: The Complete First Season (May 4, 2008 @ MOMA)
funded by the generous support of Katherine Farley & Jerry I. Speyer [Trailer]
Imaginify : ::::::::::::: EXPERIENTIAL GRAFFITI ::::::::::::::::::::::::: (April 2006)
TORRENTURL : torrentz.com/d8153e785b737b8f355c7a0ce9864de21059661a (April 2008)


Electric Sheep (Spotworks) MOMA Online by Scott Draves
Leonardo (cover) : Vol. 41, Issue 1 (January 2008)
Discover Magazine : 14 Best Ways to Use Your Computer’s Spare Time (March 2008)
Imaginify : Distributed Stimuli (October 2005)
BLIP.TV : Dreams in in High Fidelity/Electric Sheep Sample (March 2007)


Monday, March 31, 2008 - 06:20 PM

Awareness Research MIT Press Journals has recently published (under Creative Commons Attribution-Noncommercial-No Derivative Works Unported 3.0 license) a series on Digital Media & Learning, definitely worth examining "...the effect of digital media tools on how people learn, network, communicate, and play, and how growing up with these tools may affect peoples sense of self, how they express themselves, and their ability to learn, exercise judgment, and think systematically..."

Read the complete creative commons'd, free & open access editions . . .
Digital Youth, Innovation, and the Unexpected Digital Youth, Innovation, & the Unexpected
(cc) Edited by Tara McPherson, Associate Professor, School of Cinematic Arts, University of Southern California.
How emergent practices and developments in young people's digital media can result in technological innovation or lead to unintended learning experiences and unanticipated social encounters.

Youth, Identity, & Digital Media Youth, Identity, & Digital Media
(cc) Edited by David Buckingham, Professor, Institute of Education, London University.
Contributors discuss how growing up in a world saturated with digital media affects the development of young people's individual and social identities.


Friday, February 29, 2008 - 03:40 AM

Open Intellect "Loops got its name from the circular movements Merce could do with his wrists . . . sometimes Merce set the order of the Loops sections by chance operations . . . The 2008 version [an abstract digital portrait of Merce Cunningham that runs in real time and never repeats] is open source, part of the Loops Preservation Project. The project addresses cultural memory as endangered by the computer age — an age that perhaps offers a solution . . ." - The OpenEnded Group

". . . we’re trying to change the eco-system of digital art and performance . . . how digital art is taught and thought about . . . the very thing that we are trying to address in this “preservation project”: that is preservation itself . . . what if performance (or installation) of an artwork counted as distribution?" - The OpenEnded Group


"loops-twenty-1202233329111-00002.jpg"

"Loops is opened up completely"
"Loops" by Merce Cunningham
solo dance choreography : CC 3.0 license
"Loops" by OpenEnded Group
digital artwork : GPL license, v3
"FIELD" by OpenEnded Group
development environment : GPL license, v3


Sunday, January 20, 2008 - 12:00 AM

Community Thrivability Wikitecture [wiki+architecture] "...a diverse spectrum of individuals interested in exploring the potential of applying an Open Source paradigm to the design and production of both real and virtual architecture and urban planning... conducting ‘Wikitecture’ experiments to work out the exact procedures and protocols necessary to harness a group’s collective intelligence in designing architecture... in much the same way Wikipedia enables a loose, self-organizing network of contributors to collaborate on content creation, the Studio Wikitecture group has been using these experiments to work out the manner by which a group of geographical disperse individuals can come together to share ideas, edit the contributions of others, and to vote on the success or failure of proposed design iterations..."


"OAN Nepal Challenge" via Flickr (updated March 4, 2008)

"Wikitecture Progress Machinima" (video update February 10, 2008)
the Open Architecture Challenge 3D Wiki interface, architectural collaboration,
Building Information Model (BIM) technology. Music by DJ BLUE, via ccMixter.

"Improving Architecture and City Planning by Harnessing the Ideas behind...
Mass Collaboration, Social Networking, Wikis, Folksonomies, Open Source,
Prosumers, Networked Intelligence, Crowd Sourcing, Crowd Wisdom,
Smart Mobs, Peer Production, Lightweight Collaboration, Emergent Intelligence,
Social Production, Self-Organized Communities... and the like."


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