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Tuesday, April 29, 2008 - 04:00 AM

Creative Stimulus FLEXIBILITY OF MIND!!! Two featured open source artisans on Imaginify, The Graffiti Research Lab and MM2+3 collaborator Scott Draves are now featured in the Museum of Modern Art's "Design and the Elastic Mind" (2008) curated by Paola Antonelli and Patricia Juncosa Vecchierini. "Over the past twenty-five years, people have weathered dramatic changes in their experience of time, space, matter, and identity. Individuals cope daily with a multitude of changes in scale and pace... The exhibition highlights designers’ ability to grasp momentous changes in technology, science, and history..."


L.A.S.E.R. Tag Graffiti Projection System (The Mobile Broadcast Unit)
PopRally presents Graffiti Research Lab: The Complete First Season (May 4, 2008 @ MOMA)
funded by the generous support of Katherine Farley & Jerry I. Speyer [Trailer]
Imaginify : ::::::::::::: EXPERIENTIAL GRAFFITI ::::::::::::::::::::::::: (April 2006)
TORRENTURL : torrentz.com/d8153e785b737b8f355c7a0ce9864de21059661a (April 2008)


Electric Sheep (Spotworks) MOMA Online by Scott Draves
Leonardo (cover) : Vol. 41, Issue 1 (January 2008)
Discover Magazine : 14 Best Ways to Use Your Computer’s Spare Time (March 2008)
Imaginify : Distributed Stimuli (October 2005)
BLIP.TV : Dreams in in High Fidelity/Electric Sheep Sample (March 2007)


Monday, March 31, 2008 - 06:20 PM

Awareness Research MIT Press Journals has recently published (under Creative Commons Attribution-Noncommercial-No Derivative Works Unported 3.0 license) a series on Digital Media & Learning, definitely worth examining "...the effect of digital media tools on how people learn, network, communicate, and play, and how growing up with these tools may affect peoples sense of self, how they express themselves, and their ability to learn, exercise judgment, and think systematically..."

See: ”Read open access” — complete creative commons'd and free editions . . .

Digital Youth, Innovation, and the Unexpected Digital Youth, Innovation, & the Unexpected
(cc) Edited by Tara McPherson, Associate Professor, School of Cinematic Arts, University of Southern California.
How emergent practices and developments in young people's digital media can result in technological innovation or lead to unintended learning experiences and unanticipated social encounters.

Youth, Identity, & Digital Media Youth, Identity, & Digital Media
(cc) Edited by David Buckingham, Professor, Institute of Education, London University.
Contributors discuss how growing up in a world saturated with digital media affects the development of young people's individual and social identities.


Friday, February 29, 2008 - 03:40 AM

Open Intellect "Loops got its name from the circular movements Merce could do with his wrists . . . sometimes Merce set the order of the Loops sections by chance operations . . . The 2008 version [an abstract digital portrait of Merce Cunningham that runs in real time and never repeats] is open source, part of the Loops Preservation Project. The project addresses cultural memory as endangered by the computer age — an age that perhaps offers a solution . . ." - The OpenEnded Group

". . . we’re trying to change the eco-system of digital art and performance . . . how digital art is taught and thought about . . . the very thing that we are trying to address in this “preservation project”: that is preservation itself . . . what if performance (or installation) of an artwork counted as distribution?" - The OpenEnded Group


"loops-twenty-1202233329111-00002.jpg"

"Loops is opened up completely"
"Loops" by Merce Cunningham
solo dance choreography : CC 3.0 license
"Loops" by OpenEnded Group
digital artwork : GPL license, v3
"FIELD" by OpenEnded Group
development environment : GPL license, v3


Sunday, January 20, 2008 - 12:00 AM

Community Thrivability Wikitecture [wiki+architecture] "...a diverse spectrum of individuals interested in exploring the potential of applying an Open Source paradigm to the design and production of both real and virtual architecture and urban planning... conducting ‘Wikitecture’ experiments to work out the exact procedures and protocols necessary to harness a group’s collective intelligence in designing architecture... in much the same way Wikipedia enables a loose, self-organizing network of contributors to collaborate on content creation, the Studio Wikitecture group has been using these experiments to work out the manner by which a group of geographical disperse individuals can come together to share ideas, edit the contributions of others, and to vote on the success or failure of proposed design iterations..."


"OAN Nepal Challenge" via Flickr (updated March 4, 2008)

"Wikitecture Progress Machinima" (video update February 10, 2008)
the Open Architecture Challenge 3D Wiki interface, architectural collaboration,
Building Information Model (BIM) technology. Music by DJ BLUE, via ccMixter.

"Improving Architecture and City Planning by Harnessing the Ideas behind...
Mass Collaboration, Social Networking, Wikis, Folksonomies, Open Source,
Prosumers, Networked Intelligence, Crowd Sourcing, Crowd Wisdom,
Smart Mobs, Peer Production, Lightweight Collaboration, Emergent Intelligence,
Social Production, Self-Organized Communities... and the like."



Monday, December 31, 2007 - 12:00 AM

Creative Stimulus
" R E - R E M I X "
Imaginify 'synchron'icity
This happened by coincidence !

Re-Remix
(0º) CLICK ABOVE IMAGINAL IMAGE


" R E - R E - A R C H I V E "
Imaginify 'synchron'ization

This simply happened !


"Cowley-Vädersolstavlan-HaloSim-stockholm38"
A HaloSim ray tracing calculation of the sky over Stockholm on April 21, 1535
Produced by Les Cowley, 25 February 2008, GNU Free Documentation license


"Vädersolstavlan" ("The Sun Dog Painting") by Urban målare, 1535
Copy by Jacob Heinrich Elbfas at Storkyrkan in Stockholm, Sweden, 1636
1998-1999 restoration, Public Domain



Sunday, November 25, 2007 - 08:59 PM

Meta-Field "When generativity, creativity, generosity, and the capacity to embrace life dry up, the Water of Life has gone underground. At such times, the earth becomes arid, life becomes devoid of meaning, the ground of culture cracks and splits, and gaps develop among peoples and between people and nature. Only water can bring the pieces back together, awaken seeds hidden in the ground, and enliven the parched Tree of Life."
- Michael J. Meade, Men and the Water of Life: Initiation and the Tempering of Men (1994)

"...the simplest, most direct answer to the question of how do we make our society stronger. Whether your working for the environment, health, or education, it doesn't matter so much as long as you're working at it. The great resource of any country is the energy and intelligence of its people. That's where the investment of money and thought ought to go..."
- Lewis H. Lapham, Editor & Historian ("if you're not in, you're out." ?)

"The future is now." "I make technology ridiculous."
- Nam June Paik, Composer & Video Artist (1932-2006) & author of the phrase "Information Superhighway"


"The crime of difference is eclipsed by the power of self realization"
by Steven "Frustr8" Lopez, © used with permission by Imaginify



Thursday, October 18, 2007 - 10:29 AM

Resonant Guide
"Media Ecology is the study of media environments,
the idea that technology (codes) and techniques (modes),
affect human perception, understanding, feeling, and value;
and how our interaction with media facilitates
or impedes our chances of survival."

- Integration of definitions by various Media Ecologists

* + ***
"the postindustrial and the postmodern,
& the preliterate and prehistoric."

- Lance Strate, Professor, Communication & Media Studies,
& Co-Founder, Media Ecology Association, Fordham University.

"the medium (figure) operates through its context (ground)"

**
Enhancement (figure) :
What does the (new) medium improve or enhance,
amplify or accelerate?


Obsolescence (ground) :
What is driven out of prominence, obsolesced,
pushed aside by the (new) medium?


Retrieval (figure) :
What earlier action or service is brought back into play
or recovered by the (new) medium? What older, previously lost ground
is brought back and becomes an essential part of the (new) medium?


Reversal (ground) :
When pushed to its limits or extremes, of its potential,
the (new) medium will reverse what was its original
characteristics. What is the potential reversal of the new form?



****

* Image: "Media Tetrad" under GNU Free Documentation License, Version 1.2
** Image: "The Resonating Interval: Exploring the Process of the Tetrad"
by Anthony Hempell, Communication 453, Simon Fraser University
American Society for Information Science and Technology
"Parts of this web site may be reproduced freely if not for profit ©"
*** Video: "A Vision of Students Today" by Michael Wesch
Digital Ethnography, Mediated Cultures, Kansas State University
2007 Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.
**** Image: "Tetrad" is Public Domain. Recycle


Saturday, September 29, 2007 - 12:00 AM

Awareness Research "More and more practitioners are seeing the past-present divide is not something that's absolutely critical to the definition of what archaeology is... Many are beginning to understand archaeology more as a wider sensibility about how humans live with their material environments."
- Christopher Witmore, Landscape Archaeologist & Post-doctoral Research Associate, Joukowsky Institute for Archaeology and the Ancient World, Brown University from "Writing on the Walls" by Samir S. Patel, Archeology [Magazine], July/August 2007


"Meta" by Schröedinger's Cat (São Paulo, São Paulo)
(CC) 20 February 2007 Attribution-Noncommercial-Share Alike 2.0 Generic


"A project devoted to the study of graffiti-covered walls as they change over time."
- BY CASSIDY CURTIS, THE GRAFFITI ARCHEOLOGY PROJECT & FLICKR SLIDESHOW POOL

"Archaeological sensibility" ? "...it resonants with the notion... that foregoes defining the discipline upon subject matter criteria ('the remote past') and instead emphasizes what is unique to how archaeology understands our complex relationships to things. Attention to minutiae of the everyday; detailed documentation of change through time; the processes behind the accretion of an archaeological trace; the individual and creative acts of even 'marginalized' groups. This broader and bolder view of what is unique to archaeology takes action and practice over etymology and definition to contribute a specialized perspective to deep time and modern material practices."
- Timothy Aaron Webmoor, Department of Anthropology, Interdisciplinary Archaeology Center, MetaMedia Laboratories, Stanford University


Wednesday, August 22, 2007 - 10:46 PM

Creative Stimulus
"Net Art" also known as "Software Art"
splattr
Image: "Jackson_Pollock_by_Miltos_Manetas" by Amalyah Keshet, 2006
Software Remix: "JacksonPollock.org" by Miltos Manetas, 2003
Software: "Splatter" by Michal Migurski & re-elaborated by Iashido, 2003
CC Atttribution Non-Commerical Share-Alike 2.5 License


"Jackson Pollock painting "One: Number 31, 1950" at the Museum of Modern Art", 2007
Image: "Pollock31.jpg" by Americasroof (wikipedia)
CC Attribution Share-Alike License version 2.5


Wednesday, August 08, 2007 - 04:43 PM

Open Intellect
Letter from Second Life (Ginsu Yoon) to First Life (Darren Barefoot)

Archive: JAN 2007: darrenbarefoot.com
Creative Commons License
• • • •
"Symposium on Creativity"

"Why Creativity Matters", Aug 2007
Larry Johnson, CEO, The New Media Consortium (NMC)
NMC Creative Commons License
•••••
InternetGen Communicator

•••••••
Post-New Silent Gen...

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